Development Journal
Notes from the making of Chronicle
Decisions, experiments and lessons from building Chronicle, written by the team as the work takes shape.
Our First Game? An MMORPG. Because Starting Small Would Have Been Way Too Sensible.
They say your first game shouldn't be an MMORPG. Naturally, we decided to build a persistent fantasy world with survival, politics, and player-driven economies. We're two software developers moving from fintech to fantasy, armed with years of experience, questionable ambitions, and a concerning amount of documentation. What could possibly go wrong?
Follow the world taking shape
We're defining Chronicle and sharing the decisions behind it: what we choose, why we choose it, and what we learn along the way. Join us on Discord to follow the work and get to know the people building it.
Follow Chronicle
